Pixel Art for the Amiga.
Built for the Mac.
Create sprites, BOBs, bitmaps, fonts, and animations with hardware-accurate constraints. Export to C or assembly for your Amiga projects.
Screenshot Coming Soon
Built for Amiga Developers
Hardware Sprites
16 pixels wide, 2 bitplanes, color 0 transparent. Just like the OCS/ECS chipset intended.
Blitter Objects
BOBs with shadow masks, up to 5 bitplanes. Full control over transparency.
Bitmap Fonts
Create custom bitmap fonts with configurable glyph ranges and baselines.
Animation
Frame-based animation support for sprites, BOBs, and bitmaps.
Palette Management
12-bit Amiga color palettes. Create, edit, and reuse across projects.
Lua Scripting
Automate asset creation with MiggyScript. Generate tilesets, sprite sheets, and more.
Export to Real Amiga Code
Generate ready-to-compile code for your favorite Amiga toolchain.
C Compilers
- VBCC
- Bebbo's GCC
- SAS/C
Assemblers
- vasm
- PhxAss
- AsmOne
/* Generated by Miggy Draw */
UWORD player_sprite[] = {
0x0000, 0x0000, /* SPRPOS/SPRCTL */
0x0180, 0x0180, /* Line 0 */
0x03C0, 0x03C0, /* Line 1 */
0x07E0, 0x07E0, /* Line 2 */
/* ... */
0x0000, 0x0000 /* End of sprite */
};
Free & Open Source
Miggy Draw is released under the Mozilla Public License 2.0.
Contributions welcome.